Ogre Vector3 and amd64

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20 comments, last by WitchLord 11 years ago

I know it's late, but after fighting with Angelscript and Ogre on 64-bit Linux for way too long, I hereby report that the issue has been fixed! biggrin.png


        r = engine->RegisterObjectType("Vector3", sizeof(Ogre::Vector3), asOBJ_VALUE | asOBJ_POD | asOBJ_APP_CLASS_CA | asOBJ_APP_CLASS_ALLFLOATS); assert( r >= 0 );

 

the all floats flag did indeed fix the issues smile.png

Instead of just asOBJ_VALUE | asOBJ_POD | asOBJ_APP_CLASS_CAK.

Had to do the same thing to Quaternion.

I never thought I'd live to see it work..

Thanks a bunch Andreas Jonsson!

Too many projects; too much time

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Better later than never ;). Thanks for the confirmation.

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