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Posted 06 January 2000 - 04:37 PM
Posted 06 January 2000 - 06:42 PM
Posted 07 January 2000 - 01:12 AM
Original post by skitzo_smurf
I am going to try to refrain from being harsh here, but I live in reality. You say that you are going to write a scripting language like java "but it is very unlike Java because it exists on multiple machines at the same time, and all the code, no matter where it is executing, is always in sync." Ok where I live(like I said..reality) everyone has different speed computers. I seriously doubt code running independently on different machines is going to ''sync''. Do you know how perfect that would have to be? Thats like me saying that my girlfriend is three feet tall and has a flat head in which I can sit my beer can while she ''makes me happy''.
However, I dont want to sound completely negative. Your idea of using a 3D engine for something other than a game could be a good one. We need people trying to do new things...thats how we advance. However, through EXPERIENCE I have learned that a good design doc ultimately determines the success or failure of a project(of course with some exceptions). Before you do anything I suggest writing a design doc. If you find that writing the design doc is difficult, then you should expect the actual implementation to be near impossible.
Good luck anyway,