What program do you use for game art (sprites, models, textures etc.,)?

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12 comments, last by SiCrane 12 years, 6 months ago
I use Photoshop for 2d.

Autodesk Softimage 2011 and Mudbox 2011 for 3d.
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To whichever mod moved this, thanks! I didn't know this section of the forum existed. :)

Still trying to learn Graphics Gale. So far, I find GIMP easier, but that may just be because I have used it for the past three years. :P

Also, I finished my sprite!

landSprite-1.jpg


Totally tileable. :)

My website! yodamanjer.com
My development blog!

Follow me on Twitter! [twitter]jwg1991[/twitter]

Blender, Gimp, Sculptris, and a hefty set of custom-built procedural functions.
Gimp and Inkscape for 2D, Cinema 4D for 3D.

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