Street Fighter II

Started by
0 comments, last by yewbie 12 years, 3 months ago
What do you guys think the design of Street Fighter II is like? Is it basically two finite state machines, one for each player?




Some states might be like PUNCHING, KICKING, GETTING_SPINNING_PILEDRIVERED…







Advertisement
Here is a design document for killer instinct (very similar)
http://shoryuken.com...ign-doc.137426/

Edit: I read through that and it doesn't have alot of information.

This topic is closed to new replies.

Advertisement