I was just wondering if using openGL for graphics, openGL for sound, hawkNL for networking, and SDL for input was the best possible combination of open, cross platform libraies. If there are any better combos please let me know.
There''s always more than one way to do something, and that way should work just fine. If you don''t need complex sound effects try using SDL for sound instead of OpenAL. Otherwise, just go ahead with OpenAL.