A common question, where to begin?

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10 comments, last by wildbunny 12 years, 3 months ago
About the Original question .. 3DBuzz.com is the best friend for you , you will just need to sign up -free- and you can start with Unity or UDK lessons -I prefer Unity as a start-
They both are free Game Engines that made great games (Batman , BioShock ..) and you too can use them very easily .
Don't start with C++ all at once , or you will waste so much time .. it is good to learn programming and what happenes behined the scenes , but for a new game designer .. you don't have to reinvent the wheel :D !
Those few line are the summary of 3 years :) , and you still have time .
Also you must believe in yourself .. no matter how hard you work if you Believe that you gonna fail at the end :)
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I know this is a very common question, but where do I begin?


I wrote an article recently that should fit the bill - its about the process of making a game, from design, prototyping, implementation, testing and release aimed at the absolute beginner:


http://www.wildbunny.co.uk/blog/2012/01/06/how-to-make-games/

Hope it helps!

Cheers, Paul.

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