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Posted 24 January 2012 - 02:34 AM
Posted 24 January 2012 - 08:16 AM
Posted 24 January 2012 - 12:16 PM
If you're building a game for the browser, then there are two major factors you need to key in:
2) Putting all your logic in the front-end makes your game significantly more hackable.
There are alternatives to #1 (ActionScript being one of them; I feel this is a technology which is losing traction to HTML5 so can't recommend going this route). Google's Native Client would also be a good bet, since C code becomes reusable; this, however, is even more bleeding-edge than HTML5 game development, and its future is highly uncertain.