I've added the MS based TransparencyAA10.1 Shader to my Slimdx11 projekt.
TransparencyAA and AlphaToCoverage ist working fine but only drawing the FrontFace. The BackFace is not drawing, only if i use simple AlphaTest.
I figured out that "MultisampleEnable=True" will draw allways and only the FrontFace. AlphaTest is using "MultisampleEnable=False" and draw's Front and BackFace.
The RasterizerState "Culling" is allways set to "None" ... so i don't no what's wrong