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Posted 17 February 2012 - 05:13 AM
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Posted 17 February 2012 - 08:08 PM
Do you want to make a game using java? If so, do you want to make a game engine in java, or you just want to use an existing engine that is made in java? Or you just want to use an existing engine that has a java interface?
If you want to skip this part (i ensure you that you will fail, but thats a learning experience too ) i found this tutorial for you: http://java.sun.com/...raining/java3d/. But if you just going to copy paste or simply rewrite without knowing what stuff does will not get you very far.
Posted 17 February 2012 - 10:04 PM
Posted 18 February 2012 - 03:59 AM
There isn't really a great universal definition of a game engine, but most people think of it as a general code structure that can be reused, etc. It's quite common for new game programmers to want to make "an engine from scratch", but the simple answer that most people give is that you shouldn't. You should just learn/practice a programming language, then just focus on actually making a game. You can then take code from that game and reuse it to make your next games more quickly.
"Make games, not engines."
Good luck, and get programming!
Posted 18 February 2012 - 04:04 AM