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Posted 29 February 2012 - 08:32 PM
Posted 01 March 2012 - 05:30 AM
No, you can mix normal polygonal meshes with voxels (and usually voxel terrains are converted internally to polygonal meshes for rendering)
When considering to make a voxel terrain, I wondered if all the objects outside of the terrain had to be created out of voxels also. Is this true?
Posted 01 March 2012 - 09:26 AM