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Posted 06 April 2012 - 04:43 PM
Posted 06 April 2012 - 10:18 PM
- Jason Astle-Adams
Posted 08 April 2012 - 10:39 PM
a WIP 2d game engine: https://code.google.com/p/modulusengine/
English is not my first language, so do feel free to correct me
Posted 27 April 2012 - 05:47 AM
All The enginuity articles :-
Enginuity Part 1: http://www.gamedev.n...ty-part-i-r1947
Enginuity Part 2: http://www.gamedev.n...y-part-ii-r1954
Enginuity Part 3: http://www.gamedev.n...-part-iii-r1959
Enginuity Part 4: http://www.gamedev.n...y-part-iv-r1973
Enginuity Part 5: http://www.gamedev.n...ty-part-v-r2011
Posted 19 May 2012 - 02:51 PM
Posted 23 July 2012 - 03:47 PM
Posted 06 August 2012 - 05:28 PM
Edited by dimitri.adamou, 06 August 2012 - 05:29 PM.
Posted 02 March 2013 - 03:09 PM
This is how I started programming. I suggest not only watching it but also doing the coding on the side and taking notes for each video! As this makes you apply the concepts as the instructor is explaining it and make you learn the programming super quick! Every video gives you plenty of ground to work on. You can also apply this to any programming language you want to learn.
Programming Methodology- Standford course to introduction to programming in Java. Focuses on good software engineering and coding style and does an awesome job explaining programming concepts very easily thus eliminating any jargon that a book would do. Please note: this course does not introduce the main method until somewhere in part 26-28. They also use a different library called acm. But I can assure you in definitely makes programming more approach and manageable for the beginner.
Stackoverflow.com is another good site to get quicker help provided the user shows the work that they are stuck in.
Edited by warnexus, 02 March 2013 - 03:16 PM.