Am I over engineering? A generalized Game Action framework

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9 comments, last by fourvector 11 years, 10 months ago
Hi ApochPiQ. I've taken your very last piece of advice and decided to do away with a generalized action framework. I've realized it's more important to write a specific piece of code to handle picking things up than a framework for doing EVERYTHING. At least for now, maybe when I've written some specific pieces of code for different actions I might more easily be able to recognize a common theme among the various actions.

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