SDL_net and C++ server tutorial

Started by
1 comment, last by retroworld 11 years, 6 months ago
C++ and SDL_net Server with python client. (Networking for client/server)
[color=#333333][font=Verdana, Arial, Tahoma, Calibri, Geneva, sans-serif]

[background=rgb(250, 250, 250)]

Hello everyone

If you are wanting to create an online game using blender, you may of heard that to have a fast server, you should create it in C++.

Well many people also work with the networking library called SDL_net but it is very hard to get start with it. I have created a tutorial which will get you started and creating your own server using C++ and SDL_net from scratch.

Knowledge of C++ would be very good since this isn't easy stuff but I did start it off assuming you are new to this.


I also created a simple python client for the reason that you can implement it into blender to create your own game and using a powerful C++ server.

check out and tell me what you think of the tutorial
[/background][/font]

Advertisement
I have also created a tutorial to get you started if you are using linux. check it out

on the blog http://gamemakersgroup.blogspot.co.uk/
I am in the process of writing the second part of this tutorial which will talk about more advanced features in both C++ and SDL_net.

This topic is closed to new replies.

Advertisement