Porting from DX9 to SlimDX - DeviceLost location

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-1 comments, last by CdrTomalak 11 years, 10 months ago
Hi,

I'm trying to convert some code which was based on DX9 under .NET1.1 to DX9, .NET4 and SlimDX.

The old code had a number of event handlers set up:


graphics.DeviceLost += new EventHandler( this.InvalidateDeviceObjects );
graphics.DeviceReset += new EventHandler( this.RestoreDeviceObjects );
graphics.Disposing += new EventHandler( this.DeleteDeviceObjects );
graphics.DeviceResizing += new CancelEventHandler( this.EnvironmentResizing );


I note that in SlimDX.Direct3D9, DeviceLost no longer exists. I have a simialr problem with the others.

DeviceLost exists in the SlimDX.Direct3D9.ResultCode namespace, but I don't know if this will be of use.

Cheers,

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