I am currently working on a game (my first aside from TicTacToe), and I am trying to detect when the Mouse button has been held. My friend supplied me with MouseManager.cs which detects clicks as far as I can tell - I am trying to make it detect when the button has been held for a period of time.
I have attached the MouseManager. I believe I have to change it to make it detect holding the mouse. I have included changes I have made - but so far it hasn't worked with my code.
I seem to have solved the problem Now if only the rest of my code worked..
Edited by WD Industries, 02 June 2012 - 02:31 PM.