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Getting started with directx

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#1 Braeden   Members   

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Posted 06 June 2012 - 09:57 PM

Hi guys. I want to start doing some game programming as I've been doing c++ for quite a while now and I have a lot of spare time. So my question is, what do I need to do to start using DirectX? I'm using dev c++ 4.9.2 as my compliler. Thanks in advance

#2 clb   Members   

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Posted 07 June 2012 - 12:03 AM

Switch to using Visual Studio and Visual C++ compilers instead of Dev-C++ and MinGW. Download the DirectX SDK, and build+run the tutorials that can be found in the sample browser. Modify and tweak the code to see how it works. Read the programming guide help docs in the DirectX SDK.
Me+PC=clb.demon.fi | C++ Math and Geometry library: MathGeoLib, test it live! | C++ Game Networking: kNet | 2D Bin Packing: RectangleBinPack | Use gcc/clang/emcc from VS: vs-tool | Resume+Portfolio | gfxapi, test it live!

#3 Inukai   Members   

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Posted 07 June 2012 - 12:36 AM

If you are going for Dx10/11 you should visit:
http://www.rastertek.com/tutindex.html
http://www.braynzarsoft.net/index.php?p=DX11Lessons

And yes, you should get Visual Studio.

#4 mhagain   Members   

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Posted 07 June 2012 - 03:32 AM

The first thing you need to do is read this: http://www.jasonbadams.net/20081218/why-you-shouldnt-use-dev-c/

It appears that the gentleman thought C++ was extremely difficult and he was overjoyed that the machine was absorbing it; he understood that good C++ is difficult but the best C++ is well-nigh unintelligible.





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