Jump to content
Posted 14 June 2012 - 05:35 AM
Posted 14 June 2012 - 05:45 AM
Posted 14 June 2012 - 06:07 AM
Posted 14 June 2012 - 06:21 AM
Posted 14 June 2012 - 06:26 AM
Posted 14 June 2012 - 06:54 AM
That is really a good idea and a good start.
For now most important thing is to get some basics working like, moving, chating, seeing each other and proper structure of packets. After I get it working I would find more people to work with as they see basics are done.
Edited by Ashaman73, 14 June 2012 - 07:00 AM.
Posted 14 June 2012 - 09:22 AM
Just a heads up, you are actually talking about aesthetics here and not graphics, and this is controlled by your artists and not the engine. The actual style and look is the aesthetic principle and really has nothing to do with the engine at all.
I need some engine with really good looking natural graphics. Google screens from L2, I don't like graphics which Tera-Online or AION has.
Posted 14 June 2012 - 10:08 AM
Also is there a reason you're avoiding the proven solutions like HeroCloud and BigWorld?
Edited by Yorki, 14 June 2012 - 10:20 AM.
Posted 14 June 2012 - 10:46 AM
Posted 14 June 2012 - 11:21 AM
Personally no. Although if you consider SWTOR was built using HeroEngine and a vast amount of MMOs have launched on BigWorld they should be completely fine for a one man team. They are specifically built for this type of game and provide the tools you would otherwise spend a few years building.
Posted 14 June 2012 - 12:17 PM
What about Cry Engine? Know its possibilities?
Edited by Ripiz, 14 June 2012 - 12:18 PM.
Posted 14 June 2012 - 12:40 PM
Edited by wolfscaptain, 14 June 2012 - 12:41 PM.