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Posted 15 June 2012 - 05:11 PM
Posted 15 June 2012 - 06:16 PM
lwjgl, as far as I know, gives you pretty direct access to OpenGL. Simply translated, that means that if you find a C/C++ tutorial that uses OpenGL, it should be trivial to do a direct translation to lwjgl.
What should I do after this book and after I have a nice grasp on the language? I was looking at lwjgl but there aren't that many great resources for learning it and it seems a bit too advanced. Any suggestions?
Posted 15 June 2012 - 06:23 PM
There are a couple of links in this thread you may be interested in (mine and larspensjo's).
Okay, any ideas on where to go then?
Posted 17 June 2012 - 07:43 AM
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