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Posted 20 June 2012 - 11:59 AM
Posted 20 June 2012 - 12:09 PM
Edited by Sik_the_hedgehog, 20 June 2012 - 12:10 PM.
Posted 20 June 2012 - 04:05 PM
Posted 20 June 2012 - 05:23 PM
Posted 20 June 2012 - 05:35 PM
I want to help design a "sandpark" MMO. Optional interactive story with quests and deeply characterized NPCs, plus sandbox elements like player-craftable housing and lots of other crafting. If you are starting a design of this type, please PM me. I also love pet-breeding games.
Posted 20 June 2012 - 06:04 PM
Edited by Wolfgang01, 20 June 2012 - 06:05 PM.
Posted 20 June 2012 - 06:42 PM
Edited by Stormynature, 20 June 2012 - 08:10 PM.
Posted 31 July 2012 - 02:23 PM
Well, explaining why everybody would want to fight that boss really shouldn't be all that hard, just make him the big bad villain and that may be enough justification to give a reason for everybody to kick him out (he's evil and powerful, etc.). A better question would be how do you justify the characters fighting against each other if in the end they just want to go against that villain.
Coming to think on it, Virtua Fighter Mini/Animation came up with a good way to give excuses for characters to fight with each other (misunderstandings, working for the enemy, brainwashing, etc.).
Edited by M4uesviecr, 31 July 2012 - 02:24 PM.
My Soundcloud: https://soundcloud.com/jasminecoopermusic
"The moment you cheat for the sake of beauty, you know you are an artist." Max Jacob
Posted 09 August 2012 - 07:17 AM
Posted 27 August 2012 - 11:20 PM
Edited by a Smith, 27 August 2012 - 11:23 PM.
Posted 28 August 2012 - 06:23 AM
Posted 28 August 2012 - 06:12 PM
I'm sorry you find the idea of a woman who takes great pride in her skills unappealing. It wasn't an attempt at stereotype (nor do I feel that it qualifies as such) so much as it was an attempt to depict a very headstrong, skilled young woman. In all honesty I basically just depicted a female Bruce Lee.
Ai, I find the meme of a competitive woman who has to define herself as better than a man tiring and loathsome. Please don't inflict this kind of gender stereotyping on all the would-be women gamers.
Mali Mali, I really don't buy that she's gonna watch Enkidu dismember her father and not blame him at all. Total baloney
I think it's more about beating people up in phone booths
Posted 28 August 2012 - 06:33 PM
It wasn't an attempt at stereotype (nor do I feel that it qualifies as such) so much as it was an attempt to depict a very headstrong, skilled young woman. In all honesty I basically just depicted a female Bruce Lee.
something like Stockholm Snydrome
I think [Wing Chun is] more about beating people up in phone booths
It sounded to me like a more basic beat-em-up as well, but what's the point of having fifteen playable characters if they all have the same move list? What's the point of having any story if its just Little Fighters all over again?
I'm sorry you disliked my post that much.
Posted 28 August 2012 - 06:46 PM
Edited by a Smith, 28 August 2012 - 06:46 PM.
Posted 29 August 2012 - 12:39 AM
Edited by bvanevery, 29 August 2012 - 12:43 AM.
Posted 29 August 2012 - 05:31 PM
Posted 29 August 2012 - 08:59 PM
I never said she wouldn't beat the absolute crap out of him; just that she's willing to show him the same mercy that he showed her.
Yes he was the tool that brutally murdered her father, but it wouldn't be the first time that someone was more concerned with the man that gave the order.
If it hadn't been Enkidu it would have been someone else, and they may not have relented.
Posted 09 September 2012 - 07:38 PM
Posted 28 September 2012 - 03:07 PM
Posted 28 September 2012 - 08:57 PM