Error 1 error LNK2019: unresolved external symbol _D3D10CreateDeviceAndSwapChain@32 referenced in function "public: bool __thiscall dm::Graphics::Init_D3D(class dm::System *)" (?Init_D3D@Graphics@dm@@QAE_NPAVSystem@2@@Z) C:\Users\Sarim\Documents\Visual Studio 2010\Projects\DX10Game\DX10Game\DarkMatter.lib(DM_Graphics.obj)
I linked everything right in the "Additional Dependencies" and included "d3dx10d.lib" and "d3d10.lib" in both my engine project and my demoing program. My engine was working fine and i could use it all up until the point where i added the code to initialize Direct3D. Any help? And ill post code as needed if someone requests it.