I would like to use the gl_nv_draw_buffers extension, which should be available on all tegra devices. I found the following header file:
However, I'm not sure how to use this, as it is not part of android. The official NDK doesn't contain a version of gl2ext.h which defines gl_nv_draw_buffers.
I would like to know where to get the official headers as used by NVidia. Also, I would like to know how to use these properly. Should I put them in the android-ndk/platform directory somewhere?
Thanks a bunch!
Edited by chronozphere, 04 July 2012 - 05:34 AM.