Is it possible to use many servers via horizontal scaling (like Wikipedia and Google), to support a single-server MMO?
Using multiple servers to provide the muscle for a single instance of the world, could horizontal scaling be used to support 100,000 concurrent players? Even more?
I don't fully understand how this works, but I'm simply curious if large-scale single-shard worlds are possible (if not via horizontal scaling, then by some other method)?
Thanks in advance for the clarification!
Edited by Humble Hobo, 08 July 2012 - 12:39 AM.