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Posted 10 July 2012 - 07:44 PM
Posted 10 July 2012 - 08:00 PM
I know I can use FILE *save; and then take it from there, but is this the most effective way to make a game save in the C programming language? If the game is installed in Windows' "Program Files" directory, it will not alert the user that an administrative password is needed in order to change the contents of that folder? Would Windows somehow automatically redirect these actions to the "Documents and Settings" directory for both reading and writing a file?
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