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#1 orangeman556   Members   

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Posted 20 July 2012 - 01:32 PM

I use python and am using Blender to create a simulation that is multiplayer, and hopefully run on a world hosted in a central server. Right now I'm just researching to see practicality.

Typically I'd like to know if any open source packages exist for game networking.

What should I look into to program such a "world".

I looked at the FAQs and could not find the particular questions I had.

Edited by hplus0603, 23 July 2012 - 02:30 AM.
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#2 hplus0603   Moderators   

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Posted 23 July 2012 - 02:31 AM

Editing your post (or deleting it) when you yourself do no longer need it is very selfish and anti-social behavior. Please do not do that ever again.
enum Bool { True, False, FileNotFound };




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