I am setting my DirectX11 application to run in fullscreen mode when I create the swap chain. This works fine until I ALT-TAB to minimize. All it does is undo the fullscreen mode and place the window in the background (i.e. not minimized, just a background window). Maximizing the window or refocusing the window doesn't cause it to switch back to fullscreen mode. Does DXGI expect me to do something that I'm not? I've read the MSDN documentation online and it doesn't explain how to handle this case.
Yeah, coming from DirectX 9.0 and Windows XP, I'm pretty sure ALT-TAB would always minimize a fullscreen application no matter what. The behavior I described seems normal, and I've reproduced it on other games.