/looks at the topic name/There is no PK's in free pvp sandbox games. So there can be no penalty for something which doesn't exist.
Permadeath - it is too severe. Because in pvp game you die alot and heavy penalty will interrupt ingame life (ever-lasting battle, coz this is pvp game, better to say) severely. For example there is full loot in EVE, but ships and modules are mostly cheap, and you may die 5-10 times a day
My point was directed at all the suggestions involving in-game incarceration, or a PK debuff of some sort as a sort of limiting factor to balance the playing field.
It wont work, because players have an incentive to find a way around it, and they will.
This game is casual and carebear like any other casual mmo. Free PvP game starts from big open world without any carebear hideouts.
The point here is trying to create game with open pvp, that would actually work.
Full open PvP from the start, would mean that u would die immidietly. There would be someone next to u, as u started the game just killing new players as they entered.
Before the game would load u would be dead.
Unless u can start the game in different, more random, locations, giving u a few minutes to load and trying to familiarize urself with the game before dying to a roaming group.
In this setting there is no character progression, or at the very best an unfair character progression, because those ppl who started the game in pre-launch would have a progression advantage over everyone else.
So in a game like that character progression is really just in the way, and might as well be removed or minimalized.
The game would also suffer from any advanced combat mechanics, specifically in the player control, and would work a lot better with a much more intuitive combat system then most MMO's, or indeed RPGs.
With no character progression, and a focus on intuitive combat mechanics, u might as well forgo the whole idea of an MMO and just make another multiplayer FPS.
The point is there has never been an MMO that FOCUSED on world pvp, only MMOs that allowed them, u need to build an MMO around the idea of an open world PvP setting that would work as a whole, not exclude all other features, cuz ud just end up with a shooter really.