FXAA, why not use Depth

Started by
9 comments, last by B_old 11 years, 8 months ago

[quote name='B_old' timestamp='1343726342' post='4964780']
Any more info on that part?


It`s same to the first pass of MLAA,which was introduced in the <GPU PRO2>.Render a screen quad and sample the depth to find edge,discard other pixels.
[/quote]
OK, thanks!

This topic is closed to new replies.

Advertisement