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Terraria Game Engine

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#1 Breiny Games   Members   

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Posted 28 July 2012 - 12:46 AM

I was just curious if anyone knew what language(s) was(were) used in the process of making the 2D platformer Terraria. Also what libraries where used to make the game engine? Just looking for some information on how to game was made.

#2 jbadams   Senior Staff   

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Posted 28 July 2012 - 01:20 AM

I believe it's C#/XNA, probably without any higher-level framework. Why do you ask?

- Jason Astle-Adams


#3 Nypyren   Members   

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Posted 28 July 2012 - 01:34 AM

It's C# and XNA 4.0, no other frameworks of any kind. No scripting. No data files. Everything is hardcoded into the EXE except for art and sound content.

#4 BeerNutts   Members   

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Posted 28 July 2012 - 09:10 PM

It's even in the Terraria FAQ:

What programing language is Terraria created in?
C# in the XNA Game Studio.


My Gamedev Journal: 2D Game Making, the Easy Way

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#5 M6dEEp   Members   

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Posted 30 July 2012 - 11:21 AM

If you get a program like ILSpy or .Net Reflector, you can actually decompile it and view the code. They didn't bother obfuscating it.. pretty ballsy.




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