1>D3dclass.obj : error LNK2019: unresolved external symbol _D3DXMatrixOrthoLH@20 referenced in function "public: bool __thiscall D3DClass::initialize(int,int,bool,struct HWND__ *,bool,float,float)" (?initialize@D3DClass@@QAE_NHH_NPAUHWND__@@0MM@Z)
1>D3dclass.obj : error LNK2019: unresolved external symbol _D3DXMatrixPerspectiveFovLH@20 referenced in function "public: bool __thiscall D3DClass::initialize(int,int,bool,struct HWND__ *,bool,float,float)" (?initialize@D3DClass@@QAE_NHH_NPAUHWND__@@0MM@Z)
1>D3dclass.obj : error LNK2019: unresolved external symbol _D3D11CreateDeviceAndSwapChain@48 referenced in function "public: bool __thiscall D3DClass::initialize(int,int,bool,struct HWND__ *,bool,float,float)" (?initialize@D3DClass@@QAE_NHH_NPAUHWND__@@0MM@Z)
1>D3dclass.obj : error LNK2019: unresolved external symbol _CreateDXGIFactory@8 referenced in function "public: bool __thiscall D3DClass::initialize(int,int,bool,struct HWND__ *,bool,float,float)" (?initialize@D3DClass@@QAE_NHH_NPAUHWND__@@0MM@Z)
1>C:\Users\dbrewer\Dropbox\Pri_Programming\VS\DX_Project\Debug\DX_Project.exe : fatal error LNK1120: 4 unresolved externals
Is what i get when i compile. Using VS studio 2010 following this http://www.rastertek.../dx11tut03.html tutorial. Finish putting all the code in and it just won't compile. I have the include directory included under Project Properties > VC++ Directories along with the library directories for BOTH x86 and x64. I've attached the compiler log, the CPP and the header file for the section of the project that is giving me an issue.
If i'm not mistaken, the issues i'm getting are because something isn't included correctly, or at all. I'm just not sure what needs included.