Do I input my final rendered image (before postfx) into the first posteffect and then output to a seperate image which is then the input of the next postEffect (like a chain) ?
Or do I reuse the final rendered image for every postEffect and then render the result to seperate images which I then combine (multiply) by each other in a final shader ?
How is this normally done ?
I realize that it might not work applying e.g. a blur onto an already blurred image from the posteffect before, so I'd rather do something like the second approach? Or is that the same =/ ?
Edited by lipsryme, 03 August 2012 - 04:44 AM.