Recently I found out that this crazy effects that I've always dreamed about are made on the demoscene, so now I have two choices basically that I'd like to hear your opinions on:
- Raw C++ for gameboy advanced (or other older console) using a homebrew sdk
- WebGL
What are your thoughts on that, what would be better to me as a programmer? What would be better in a job search on the console games industry?
Thank you