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Posted 12 August 2012 - 12:55 PM
Posted 12 August 2012 - 02:29 PM
Posted 12 August 2012 - 03:38 PM
throw table_exception("(ノ ゜Д゜)ノ ︵ ┻━┻");
Posted 31 October 2012 - 03:05 PM
Can anybody tell me what languages, compilers, editors etc. were used back then?
Here are some specific questions:
- What languages were popular for game development? Based on my research so far, it looks like 6502 assembler was dominant, but there were different assembly languages, right? What about C, was it popular already? Any games written in BASIC?
- What compilers were available/common for the popular languages?
- How was code written/read? It looks like BASIC code was just written from the shell, adding instructions by prefixing them with numbers and LOADing, SAVEing and RUNning the programs. Was there no visual editor? Did you really have to use LIST n-m to look at your code? How about assembler/C code?
- How was input/graphics/sound handled? Were there any abstraction layers and APIs or did you have to talk directly to the hardware?
Posted 01 November 2012 - 08:35 AM