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Posted 14 August 2012 - 10:16 AM
Posted 14 August 2012 - 04:05 PM
Ok, sorry again (my poor english)
Can you be a little more clear? It's very hard to understand exactly what you mean.
Posted 14 August 2012 - 04:16 PM
Posted 14 August 2012 - 04:29 PM
Yes. You should simply be able to add the cube, and it's related objects(collision shapes, etc...) to the scene structure. This is normal, and something a game can do several times a frame (depending on the overhead).
Products like Unity usually don't compile a unique executable. The unique assets are bundled with a copy of the standalone player.exe, which is renamed to match the project name.