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雑魚は多めにして、爽快感重視にしつつ・・・(´・ω・`)
早いとこ、ベースを作って、完成にもっていかないとね。
タイトルもまだ迷ってるだよなぁ。 
#indiedev  #indiegame #screenshotsaturday https://t.co/IwVbswGrhe
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beginner's questions

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#1 sendy   Members   

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Posted 17 August 2012 - 11:38 PM

hi Guys :D, im new at game programming
i know some basic c++ stuffs like templates,recursion,some basic STL, Binary Tree, linked lists, and some OOP stuffs.
i dont know if im ready or not at game programming

so my questions are :

1. What do i need to know in c++ to start game programming?
2. I did search in google and found too many references to start out, which u guys suggest to start out? The list i found are :

-OpenGL
-Ogre3D
-SDL

(if what u suggest is/are not listed , please add it)

3. Do you know any ebook / introduction/ tutorial related with what u suggest from question 2?

note : sorry for the bad english

#2 / abcdef44   Banned   

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Posted 18 August 2012 - 01:41 AM

For ex. work through the Ogre examples etc.

#3 Ripiz   Members   

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Posted 18 August 2012 - 02:23 AM

1. Java, C# are suitable for games as well. I haven't seen a single lag-free game which uses these languages, therefore I wouldn't choose them, but that's just my opinion.

2. OpenGL and DirectX are graphics APIs. While Ogre3D, SDL, Allegro are simply libraries which make use of APIs and help you create something easier (could say they're engines).

3. http://www.rastertek.com/tutindex.html

Your English looks fine to me.

#4 MarekKnows.com   Members   

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Posted 19 August 2012 - 05:26 AM

Perhaps my website can help you. I post video tutorials there showing ever step along the way of creating games.

---
Free C++, OpenGL, and Game Development Video Tutorials @
www.MarekKnows.com
Play my free games: Ghost Toast, Zing, Jewel Thief





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