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Posted 22 August 2012 - 10:20 AM
Posted 22 August 2012 - 11:06 AM
- Awl you're base are belong me! -
- I don't know, I'm just a noob -
Posted 22 August 2012 - 11:59 AM
One of my concerns is the Settlers of Catan license. We made a game after theirs in class no problem, except we called it something else, but I'm not sure if that's actually allowed. There are no commercial plans for this project; rather, I'd like to have it open source and show my friends the steps I went through in making it. I'd also like to use it for my resume. So it would be relatively public.
Yes, yes, yes, depends*.
Another concern is DirectX. Does Microsoft permit free use of DirectX for non-commercial purposes? Can I just download the SDK and use it? Does that extend to DirectX 11? Do I use Direct3D or Direct2D for what are going to be 2D graphics?
Posted 22 August 2012 - 12:15 PM
Posted 22 August 2012 - 01:05 PM
Not really. Networking is something I have never actually touched (besides some networking classes which were at a very low level), which is why I wanted to do it. It's sort of lower on the priority list, though.
I am curious about the networking part. I tried myself to do a similar game with 4 player multiplayer option but I quit at a certain point. Do you have all the scope defined (regarding multiplayer) ?
Edited by Lancert, 22 August 2012 - 01:08 PM.