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Posted 29 August 2012 - 05:10 PM
Posted 29 August 2012 - 05:26 PM
Posted 29 August 2012 - 08:31 PM
Posted 29 August 2012 - 09:28 PM
FTFY. A lot of game platforms don't support C++11 yet, so it's common to emulate these features via C++03 code.
For the record, it's a non-standard implementation of what the static_assert that's a part of the C++11 language does, only omitting the useful diagnostic message.
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