3D engine with no programming required?

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13 comments, last by Marcelo Costa 11 years, 7 months ago

Isn't UDK only available to big name companies for commercial projects?

Its now available for free on non-commercial projects. You can also develop your project as non-commercial at first until you have a running prototype at which point you are able to contact them for a royalty based license to sell the game commercially. Technically you don't need a running prototype to get the royalty license but they probably won't take you seriously enough to give you the license until you can show them one.
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I agree with Angus. Blender Game Engine can get you up and running with a working 3D game using just drag-and-drop elements called "logic bricks". There's a new book due out soon, which can help you with the whole process www.amazon.com/Blender-Game-Engine-Beginners-Guide/dp/1849517029/
Yes Blender Game engine is really nice for beginners as you don't have to worry about exporting your models and animations and all that, you can do everything inside the application.

[quote name='wattywatts' timestamp='1346623442' post='4975848']
Isn't UDK only available to big name companies for commercial projects?

Its now available for free on non-commercial projects. You can also develop your project as non-commercial at first until you have a running prototype at which point you are able to contact them for a royalty based license to sell the game commercially. Technically you don't need a running prototype to get the royalty license but they probably won't take you seriously enough to give you the license until you can show them one.
[/quote]

IIRC you just have to pay them $99 to get the royalty license, From what i can tell they don't really care who you are as long as you are over 18 and capable of paying them.
[size="1"]I don't suffer from insanity, I'm enjoying every minute of it.
The voices in my head may not be real, but they have some good ideas!
I'm just starting to get into game design, so excuse my ignorance on the topic, but thought it may help.

Someone suggested I try playMaker, which is a visual scripting tool for Unity3D. I'm sure there's some programming involved, but making it visual surely must help.

http://www.hutonggam...m/features.html

Hope that helps!

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