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Posted 20 September 2012 - 12:27 PM
Posted 20 September 2012 - 01:17 PM
... and imposing your guilds will on the rest of the populace as most real life empires have done....
Posted 20 September 2012 - 02:12 PM
Posted 20 September 2012 - 04:39 PM
Posted 20 September 2012 - 05:55 PM
Posted 20 September 2012 - 06:16 PM
Posted 20 September 2012 - 06:23 PM
I think the few people that have power in their hands must keep the population happy to avoid rebellions, for example keeping monsters outside the land, maintaining a healthy economy, etc. As a player earns more and more territory, he will also be required to do more micro-management tasks. At some point the player will be forced to ally with other players to take care of these tasks so he can continue with conquest campaigns. But if the player doesn't care about his land and his people, individual players could find chances to sabotage his power. For example under a good government the "burn this farm" action will be grayed out, and farms will randomly enable this action as rating goes down. With supplies reduced the player's army will lose its combat performance and soldiers will defect. This will become a snowball effect that could quickly remove all of the player's control of his territory, allowing other players to take advantage and become new rulers.
Posted 20 September 2012 - 06:43 PM
I know not with what weapons World War III will be fought, but World War IV will be fought with sticks and stones.
Posted 20 September 2012 - 07:56 PM
So the game could indeed start in the stone age, and when it reaches the atomic era players will be so tempted to start a full scale nuclear war, that it will be unavoidable. At that point the game's technology age will automatically restart.
Posted 21 September 2012 - 05:20 AM
Start out with a continent, a new world so to speak, that has no humanoid habitation. Just natural turrain features, grasslands, forests, swamps, jungles, hills, mountains, lakes ect
...and imposing your guilds will on the rest of the populace as most real life empires have done.