Should I give up?

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32 comments, last by azonicrider 11 years, 6 months ago
Don't change frameworks just because you think that the completed game has some requirements. Everything you develop on is going to have to some requirements or game data anyway. Try to understand about how installations work, how to check if something is already installed.

Look for information about a piece of software called Inno Setup, that creates scripts for installers, while checking if something is already installed and installing it if it's not. Study some more and go through these obstacles, its a part of software development. Don't give up.
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Don't change frameworks just because you think that the completed game has some requirements. Everything you develop on is going to have to some requirements or game data anyway. Try to understand about how installations work, how to check if something is already installed.

Look for information about a piece of software called Inno Setup, that creates scripts for installers, while checking if something is already installed and installing it if it's not. Study some more and go through these obstacles, its a part of software development. Don't give up.

Everything takes longer and costs more than you think.
Never planned on changing frameworks(as much as I do love LÖVE, Slmgc).

Narf I do appreciate you writing that out, as you can tell I'm not too educated on compilation. What I'm worried about is, if I get all the source code compiled so theres no need for Strawberry Perl, how will the program locate the SDL stuff I need?

Easiest way to make games, I love LÖVE && My dev blog/project

*Too lazy to renew domain, ignore above links


Never planned on changing frameworks(as much as I do love LÖVE, Slmgc).

Narf I do appreciate you writing that out, as you can tell I'm not too educated on compilation. What I'm worried about is, if I get all the source code compiled so theres no need for Strawberry Perl, how will the program locate the SDL stuff I need?

For that, you'd have to ask a C expert; I've never gone closer to C than C++, sorry. :)
C experts? What about Perl experts? haha I assume you got confused, but yea I'll seek some Perl wisdom, when the time comes.

Easiest way to make games, I love LÖVE && My dev blog/project

*Too lazy to renew domain, ignore above links

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