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Posted 08 October 2012 - 05:32 PM
Posted 08 October 2012 - 06:05 PM
1) Are scripting languages faster than C# for animations? Is that why we would want to use them?
2) Is this only for time/movie like animations and not animations that require input (such as pressing up to animate my sprite to move up compared to a cut scene that plays regardless of input).
3) Good, possible, and best scripting lanuage to use for animation?
4) Any other reason to use scripts in a game?
Posted 10 October 2012 - 02:04 PM