I was wondering if there are any other window libraries that are usable with directx 11. I know sdl is a viable option for DX9 but its a bit of hard work. I dont like the layout of the Win32 API that much.
Any window library that gives you the handle of the window should be usable for D3D11. You just obtain the handle, make a swap chain, and render to that swap chain's backbuffer. SDL should be usable, as should something more complex like qt.