Jump to content

View more

Image of the Day

WIP title screen for #DeathOfAPartisan #screenshotsaturday #gamedev https://t.co/qJNhfZCvd4
IOTD | Top Screenshots

The latest, straight to your Inbox.

Subscribe to GameDev.net Direct to receive the latest updates and exclusive content.


Sign up now

Sharing my game for testing.

4: Adsense

Old topic!

Guest, the last post of this topic is over 60 days old and at this point you may not reply in this topic. If you wish to continue this conversation start a new topic.


  • You cannot reply to this topic
3 replies to this topic

#1 stitchs   Members   

1361
Like
1Likes
Like

Posted 23 October 2012 - 04:09 PM

Hello,

A quick question: If I want to share my executable with the lovely community, to get some general feedback on gameplay/code etc. and my exe includes sound files, is there a problem with copyright issues? Currently, I have two sounds incorporated into my game that I have had on my computer for a while and for the life of me, I don't remember which websites I got them from, so as I can quote copyright.

Should I include them with the folder, or just share the game without said sound files?

Regards,

Stitchs.

#2 yewbie   Members   

677
Like
4Likes
Like

Posted 23 October 2012 - 04:47 PM

My rule of thumb is: "If you are not completely sure on the copywrite replace it".

=)

#3 incertia   Members   

787
Like
1Likes
Like

Posted 23 October 2012 - 05:06 PM

I agree with yewbie. Don't use music if you're afraid you will end up on the downside. On the other hand, Newgrounds has a lot of good music and it's all free, given that you include credits and don't use it commercially.
what

#4 atari_kid   Members   

116
Like
1Likes
Like

Posted 24 October 2012 - 10:11 PM

Depending on what type of sound that you want to replace, you could maybe check out Freesound for some Creative Commons audio assets.




Old topic!

Guest, the last post of this topic is over 60 days old and at this point you may not reply in this topic. If you wish to continue this conversation start a new topic.