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2D Game Programming for Windows Store

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#1 striker87   Members   

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Posted 23 October 2012 - 06:52 PM

Was wondering if there are any good 2D game programming tutorials to make 2D games for Windows Store as am wanting to make games for the WIndows 8 tablets and Windows Phone 8.

#2 Dakk   Members   

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Posted 24 October 2012 - 03:49 AM

http://www.xnadevelopment.com/tutorials.shtml

XNA is used for WP (and tablets?).

There are loads of tutorials on the net, just google xna tutorials

#3 Radikalizm   Members   

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Posted 24 October 2012 - 04:13 AM

http://www.xnadevelo...tutorials.shtml

XNA is used for WP (and tablets?).

There are loads of tutorials on the net, just google xna tutorials


XNA cannot be used for metro/WinRT applications, only desktop applications. If you really want to use XNA however you can always take a look at MonoGame, which is compatible with WinRT if I remember correctly.

You can find an overview of available technologies for developing Windows Store games here: http://msdn.microsoft.com/en-us/library/windows/apps/hh452780.aspx

It generally boils down to either using web-based technologies (Javascript, HTML and CSS), the major .NET languages (VB & C# without XNA) or native C++ with DirectX.

If you want to do simple 2D games I'd recommend you stay away from C++ and native DirectX for now, maybe take a look at C# with a managed DirectX wrapper or something like MonoGame as an XNA alternative.

I gets all your texture budgets!


#4 striker87   Members   

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Posted 25 October 2012 - 11:51 AM

@Radikalizm will I be able to use something like SlimDX to create games for Windows Store? If so are there any tutorials out that focus on Windows Store games yet?

#5 Radikalizm   Members   

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Posted 25 October 2012 - 11:54 AM

@Radikalizm will I be able to use something like SlimDX to create games for Windows Store? If so are there any tutorials out that focus on Windows Store games yet?


I'm not completely sure whether you'll be able to use SlimDX but I think so, have never worked with it myself to be honest. I haven't developed anything for the Windows Store yet myself since it's still very new, so I couldn't point you to any tutorials, sorry.

I gets all your texture budgets!





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