OGRE camera problem.

Started by
1 comment, last by lucky6969b 11 years, 6 months ago
I have 3 fixed cameras in my 3ds max scene.



Ogre::Viewport *windowViewport = mWindow->getViewport(0);
windowViewport->setCamera(mSceneMgr->getCamera("Camera001");


How come my Camera view would look different from 3ds max Camera? I used Ogremaxexporter and the new dot scene loader.
I have basically set nothing in ogremaxexporter. I tried a Free Camera and a target camera to no avail.


lKYcU.png

qKynm.png

wmWKv.png

Phpvg.png

vy3Qm.png
Thanks

Jack
Advertisement
You may have more luck in the Ogre forums...
I actually did, but no one answered. Tired :(

This topic is closed to new replies.

Advertisement