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Programming a game in the programming language D

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#1 SciBerC   Members   

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Posted 04 November 2012 - 12:28 AM

Well this may sound stupid or idiotic but I was wondering if it is possible to make a game of any sort (dis-including text based games) in the programming language? I know I have seen some stuff on opengl with D but I cannot find them anymore. Well anyway I was hoping someone could provide tutorials on D or link me to tutorials or something...

#2 Alpheus   GDNet+   

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Posted 04 November 2012 - 12:46 AM

Here's a link.
External Articulation of Concepts Materializes Innate Knowledge of One's Craft and Science
 
Beginner in Game Development? Read here. And read here.
 
Super Mario Bros clone tutorial written in XNA 4.0 [MonoGame, ANX, and MonoXNA] by Scott Haley
 
If you have found any of the posts helpful, please show your appreciation by clicking the up arrow on those posts Posted Image
 
Spoiler

#3 LennyLen   GDNet+   

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Posted 04 November 2012 - 08:16 AM

There are also D bindings for Allegro available here.

#4 lride   Members   

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Posted 04 November 2012 - 11:26 AM

just curious, why are using D?
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#5 Alpheus   GDNet+   

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Posted 04 November 2012 - 12:44 PM

just curious, why are using D?

Because D is C++ done right ... ? :shrug:
External Articulation of Concepts Materializes Innate Knowledge of One's Craft and Science
 
Beginner in Game Development? Read here. And read here.
 
Super Mario Bros clone tutorial written in XNA 4.0 [MonoGame, ANX, and MonoXNA] by Scott Haley
 
If you have found any of the posts helpful, please show your appreciation by clicking the up arrow on those posts Posted Image
 
Spoiler




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