Jump to content
OpenGL API Specifications
Subscribe to GameDev.net Direct to receive the latest updates and exclusive content.
Guest, the last post of this topic is over 60 days old and at this point you may not reply in this topic. If you wish to continue this conversation start a new topic.
Posted 06 November 2012 - 05:51 PM
Posted 06 November 2012 - 07:40 PM
At the top, you declare EnableOpenGL, but your implementation of it near the bottom of the code is called EnableOpenGl (note the lowercase l).
void EnableOpenGL(HWND hwnd,HDC * hdc,HGLRC * hrc); <-- BIG L end of file void EnableOpenGl(HWND hwnd,HDC * hdc,HGLRC * hrc) <-- little l
GameDev.net™, the GameDev.net logo, and GDNet™ are trademarks of GameDev.net, LLC.