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the library computing intersection between a plane and a mesh

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#1 kamimail   Members   

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Posted 08 November 2012 - 05:00 AM

Hi,every one:
I want to slice a triangular mesh with textures into several pieces by a plane.
Is there any open source library that can do the job reliably?
thanks for answering my question!Posted Image

#2 Álvaro   Members   

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Posted 08 November 2012 - 09:13 AM

Try CGAL.

#3 kamimail   Members   

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Posted 09 November 2012 - 12:47 AM

Hi,Álvaro:
thank you for reply.
could you tell me which classes or module in CGAL i should use since the CGAL is quite complex library,thanks!




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