Jump to content
Posted 11 November 2012 - 07:07 AM
Posted 11 November 2012 - 07:39 AM
I would start with proper spelling and punctuation. I am not trying to be an ass: Attention to detail and being clear are really important for a programmer. For instance, I don't know if you have basic knowledge in programming in some obscure language called ".M", or if you misplaced the space (it should go after the period) and then abbreviated "I'm" further into "M".
I am a Bsc.it graduate.I have basic knowledge of programming .M currently brushing on my C++ skills.I need some1 to guide me through..
1.what exacly should i start with ?so that i wont waste mch time .
You can start by doing, without any prior knowledge at all. You can pick up whatever knowledge as you go. As for tools, you only need a compiler and a text editor. Windows people tend to install Visual C++ (there are some free editions), but I prefer to use g++ and emacs on Linux.
2.wht knowledge should I hav to start with and wht tools do i need to learn
How did you narrow it down to those two? I would stay away from managed languages (Java, C#) until you have some understanding of how things work at the low level. I actually recommend starting with C for people that are serious about becoming programmers. But my advice doesn't seem to be popular.
3.language preferred:C++ and Java
Posted 15 November 2012 - 02:40 AM
Posted 15 November 2012 - 03:26 AM
so you mean I dont need to learn any tools to program a game
could you let me know how exactly the game works and what eactly happens in the back scene..
what files are included and what is make files and cmake files,terminals,etc?
Edited by LennyLen, 15 November 2012 - 03:28 AM.