We are currently small team that makes games for smartphones only. I am facing a little problem.
I work in 3ds max and UDK and my colleague works in Photoshop and UDK. I make the model he makes the texture. However, its getting really hard to make communication channels effective. We are wasting time, because it takes long for me to explain which part is which. What I want to ask is should I learn Photoshop in order to fix this communication problem or is there another way to fix it? Is it common that 3d artist also works as a texture artist ?
Edited by EdEc, 21 November 2012 - 03:03 AM.