Tile-based game engine in GL

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4 comments, last by Deek_2k 22 years, 6 months ago
hey im writing a tile-based game engine.... 2d... am i crazy for attempting this in OpenGL?? If you got any helpful info you want me to look at just post a link... any suggestions to make this easier and less crazy are gladly welcomed... DeeK
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quote:Original post by Deek_2k
am i crazy for attempting this in OpenGL??

No. My help: Orthographic is good . If you have problems with it, just ask, I''ve been doing 2D as well as 3D in OpenGL for a while now...

[Resist Windows XP''s Invasive Production Activation Technology!]
You''re far from crazy. I tried DirectDraw at first, it''s code is PROGRAMMER''S HELL. Ok maybe not that bad, but OpenGL is a lot easier, and you can do a lot of neat features.
atta boy deek

i saw that you had registered, and i had to too.
atta boy deek

i saw that you had registered, and i had to too.
I made a tile engine in OGL and it works fine. I didn''t use orthographic view, though. maybe I should try it.....

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